HipTextureAtlas.readSpritesheet

If no texturePath is given, it will try spritesheetPath<.png> I found a txt file that is parsed as:

spriteName = x y width height

  1. HipTextureAtlas readSpritesheet(string spritesheetPath, string texturePath)
    class HipTextureAtlas
    static
    readSpritesheet
    (,
    string texturePath = ""
    )
  2. HipTextureAtlas readSpritesheet(ubyte[] data, string spritesheetPath, string texturePath)

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